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AI Insights · Timothy · April 2025

Top Fidget Toys Games on iOS in Colombia: Q1 2025 Performance

Explore the performance trends of the top fidget toys games on iOS in Colombia during Q1 2025, with insights from Sensor Tower.

Top Fidget Toys Games on iOS in Colombia: Q1 2025 Performance

In the first quarter of 2025, the top fidget toys games on the iOS platform in Colombia demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how these apps fared, with insights from Sensor Tower.

Automatoys from Idle Friday saw its weekly revenue peak at approximately $29 in late January. Downloads showed a significant increase, reaching 193 in the same period, while active users grew steadily from 905 to 1.3K by the end of March.

Pop it Game - Fidget Toys 3D by Sound Jedi Ltd. experienced a notable rise in revenue towards the end of the quarter, peaking at $20 in mid-March. However, downloads and active user data were not available for this period.

Slime it: Slime Game Simulator from Slime4Fun maintained a consistent revenue stream, averaging around $3 weekly throughout the quarter. Like Pop it Game, no download or active user data was reported.

Antistress - Relaxing games by Moreno Maio started the quarter with a revenue of $1 and peaked at $12 in mid-January. Downloads remained robust, starting at 389 and ending at 157. Active users fluctuated, with a peak of 1K by the end of March.

Tappy: Self Care Fidgeter by Cameron Nazemi showed sporadic revenue, reaching $15 in early February and $8 in mid-March. Downloads were minimal, with a small increase to 16 at the quarter's end, while active users remained stable, closing the quarter at 57.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025